Without question, Unity is the most popular full-featured 3d game engine among indie developers for OS X and iOS. Not only does it create Mac and iOS games (and every other platform), but the full suite of tools are available on the Mac as well. Full 3d and 2d support. Fully integrated editors. Advanced rendering.
Built-in terrain, materials, AI, networking, effects, animation. Builds for: Mac OS X, iOS, Windows, Linux, Android, PS3, Xbox 360, Wii, Wii U, Web. Much much more. — Free with Pro versions Unreal Development Kit. Among AAA game studios, Unreal Engine is the most widely licensed game engine and is certainly a contender for the best game engine available.
HDA-201-1 Fits Honda engine model GX 100, Tamper; Part 16100-ZOD-V050-M2. This is one of the few that are still in the market. Download the best classic and new games on Windows, Mac & Linux. Download over free classic DOS games, PC games, abandonware, review. Zod Engine is a Shot of Original Game Tile Editor Shot of Original Game Z.
What’s amazing is that any indie game developer can get nearly the full power of the Unreal Engine for free. The only caveat for Mac and iOS developers is that tools are all Windows-only, but it does build games for all Apple platforms. Nearly the full feature set of Unreal Engine 3 without C.
(All coding must be done in UnrealScript.). Has every feature you could possibly imagine. Half of all AAA games you’ve heard of were probably made with it. Builds for Mac, iOS, Windows, Android — Free with Licensing Torque3D.
Unlike it’s bigger brother, Torque2D runs full-featured on OS X. At the time of this writing, Torque2D is also going fully free and open source, however it’s also going through a major overhaul adding great new features like Box2D physics, easy integrated real-time networking, and the merging of iTorque which adds iOS deployment capabilities. Built-in editors for free-form object placement, sprite animation, tile maps, assets, particle effects and more. Supports C and TorqueScript coding. Custom behaviors — Free and Open Source Cocos2d.
Cocos2d (technically called cocos2d-iphone though not it’s not technically for the iPhone only), is an Objective-C framework for 2D games. Due to it’s relative easy of use and features, it’s become the most popular 2d game development framework for the iPhone and iPad. Cocos2d-iphone can also be used to create games for OS X. The fact that it’s so popular and has a bunch of online tutorials and books available make it a good choice for 2D games. 2d game dev framework.
Uses OpenGL ES underneath. Tile maps (ortho, hexagonal, and isometric). Free-form scene capabilities. Integration with Box2D or Chipmunk physics. Transitions, ripple effects etc. Particle effect system. Third party tools for editing particle effects.
Big community — Free and Open Source Kobold2D.